Star Wars Jedi: Fallen Order - How To Beat All Bosses | Combat tips and tricks

Star Wars Jedi: Fallen Order - How To Beat All Bosses | Combat tips and tricks

In, you play as a fleeing Jedi, on the run from the Galactic Empire. Unlike every other Star Wars game, this one is all about using your lightsaber and surviving tough battles against the forces of evil - like, you'll navigate densely populated places, hunt loot to improve, and fight back. desperately to reach every precious checkpoint. The chefs are particularly tough, so we're here to give you some advice.



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How To Beat All Bosses | Boss Guide

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Star Wars Jedi: Fallen Order - How To Beat All Bosses | Combat tips and tricks

AT-ST | Walker scout impérial

The Imperial Scout Walker is the first story boss you will meet. He appears after clearing Zeffo's grave and returning to your ship. The Scout Walker primarily uses long-range weapons - he fires heavy blaster discharges from his primary weapons.

If you see the left pistol lit, you are about to launch a barrage of grenades. On the right, he fires a homing missile. If you try to attack the legs, the Scout Walker will stomp on the ground, generating shock waves that push Cal back.

To defeat the Scout Walker, you must carefully use the force powers to launch the rocket / grenades at the boss. Force Push, especially when countering the grenade group, deals a ton of damage to the Walker. Hold the block to automatically deflect the main blaster bolts or time your block to parry it and throw the bolts back to the boss.



After thinking about an attack, the boss will be temporarily knocked out. Move fast - use a Dash attack for a powerful kick to the legs, then back up to avoid hits. You will want to attack (you can also jump and attack the body) to rebuild your strength energy. Keep it up, and this boss will fall.


Star Wars Jedi: Fallen Order - How To Beat All Bosses | Combat tips and tricks

Security droid

While trying to free the Wookies on Kashyyk, the security droid ambushes Cal. This minor boss fight is a one-on-one battle - the robot spreads its arms and prefers to use punches. Roll-Dodge when he tries to catch you.

The other major attack is a punch that you can deflect with a perfectly timed block. Sometimes it will use a single parry hit while attacking - other times it will attempt to attack with a three-hit combo. He will sometimes end his combo with an unstoppable grab!


Otherwise, this boss is Slow Force prone - it's not too difficult, and several of these security droids will appear as standard enemies. These are much easier variations in the future.

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