Ghost Recon Breakpoint patch notes for title update 1.02 improve cover system and co-op group levels

Ghost Recon Breakpoint patch notes for title update 1.02 improve cover system and co-op group levels

We're getting a brand new title update for Ghost Recon Breakpoint On October 15th the patch notes have been released and players can see the significant changes made by the team behind the game since the last Ghost Recon launched. They've been listening to player feedback, and it's going to spill over into their latest push for content and fixes.

Title Update 1.02 for Ghost Recon breakpoint

The developers are carrying out a series of updates to the game's cover system, making it easier for players to do so. Previously, players could only look outside the blanket to fire their weapons when they had a clear white marker showing where they could lean. If they did not have this marker they were unable to do so, and with a furtive glance they were in danger of getting hit from multiple angles of enemies.



The in-game co-op system is also getting new tweaks. Player levels are going to be subject to adjustment, so let's hope the difference in gear level doesn't hurt everyone. This effect could make it easier to combine different levels of character gear and not make things seem like they're moving a bit too much. We'll see how this update affects these level differences.

Here is the full list of changes below:

GENERAL PATCH NOTES:
  • Various adjustments made to the roofing system.
  • Improvements to various visuals and vehicle physics.
  • The time to mark enemies has been reduced.
  • Minimal distance enemies can spawn around camps.
  • Adjustments have been made to the reverse controls of the drone and binoculars to accommodate the behavior of Tom Clancy's Ghost Recon® Wildlands.
  • Fixed an issue that allowed the player to be detected while stealth swimming.
  • Fixed an issue with spawning occurring after fast travel.
  • Fixed goliath detection cones.
  • Fixed a bug where the sniper skill would not penetrate helmets.
  • Adjustments made to dust accumulation on guns.
  • Various fixes to mission triggers affecting mission progress.
COOPERATIVE:
  • Rebalanced player level in the group.
  • Solved various problems of connection and membership in cooperatives.
  • Fixed a bug that prevented cooperating partners from getting close to each other.
  • Fixed a bug that caused the display of an incorrect level in the gears of co-op partners.
  • Fixed a bug preventing players from initiating a vote to retry a mission.
  • Fixed a bug that prevented the team leader from joining the lobby alone after completing a session.
  • Fixed a bug preventing player information from being displayed for co-op partners.
PvP:
  • Adjustments made to the goal assist balance
  • Comments were added to the screen when matching.
  • Added an entry to give leadership to another player.
  • Fixed various matchmaking issues.
  • Fixed a bug where milestones would not appear in-game when pinned.
  • Fixed a bug where time spent did not grant bonus XP at the end of the month.
  • Fixed a bug where the missions tab appeared empty in matchmaking.
  • Fixed areas where the player could get stuck on Skell Port.
  • Fixed stage conditions for assault certification.
  • Fixed a bug that allowed sprint players if injured to use the revivalist perk.
  • Fixed the transition time counter between turns.
  • Fixed a bug where the number of bombs planted did not increase.
  • Fixed a bug where the endgame timer would not appear until the next session.
  • Fixed a bug that prevented the rocket launcher from appearing on the opposing team's dashboard.
  • Adjustments made to the occurrence rate of nighttime conditions.
CATEGORY, ITEMS AND LOOT:
  • Various changes to the loot system.
  • Drones will drop even more coins. 80% of the time, players will receive 5x standard coins or 3x upgraded coins.
  • Improvements to weapon descriptions to better match their authentic characteristics.
  • Ghillie pants have been added to the loot pool.
  • Fixed various customization bugs.
UI / UX:
  • Fixed several UI issues in menus.
GENERAL BUG BINDINGS:
  • Fixed various animation, portage, and camera issues.
  • Improvements and fixes to various photo mode settings.
  • Fixed various mission triggers affecting mission progress.
  • Fixed unlock conditions for various achievements and rewards.
  • Fixed a bug that allowed players to get stuck when crouching near a vehicle.
  • Fixed a bug where Nomad would get injured after deploying to the hideout.
  • Fixed a bug where holding breath would affect scope visibility.
  • Fixed a bug that prevented the player from getting a mission failure prompt when redeployed to a bivouac.
  • Fixed a bug preventing enemies from marking themselves when using the sync shot drone.
  • Fixed a bug where marking enemies with a drone did not increase class challenges.
  • Fixed several bugs where players would lose control of their character or get stuck in the item wheel.
  • Fixed a bug preventing Interior Snipers from returning to their original position when camps are cooled.
  • Fixed an issue where NPCs would take a long time to spawn in Erewhon.
  • PC Fixed some instances where players were receiving FPS drops.
  • PC Fixed a bug preventing players from accepting invitations out of discord.

File sizes vary for PlayStation 4, Xbox One, and PC players. Playstation 4 gamers will need to download 10,6GB, Xbox One players will receive a 7,5GB download, and PC gamers will need to download a 5,4GB download. Be sure to check for the update on October 15th. /





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