All runes and their effects, durations and cooldowns in Spellbreak

All runes and their effects, durations and cooldowns in Spellbreak

In many multiplayer online games, various characters have ultimate abilities. While there is no ultimate system in Spellbreak, it is replaced by runes. Runes are a type of magical gear like belts or gauntlets, but will instead give you a unique new ability, usually related to mobility.

There are currently seven ruins in the game, five mobility runes, and two tactical runes. Each rune has a cooldown that decreases the level of that rune you have, with five levels in total. The standard maximum charge of runes is one and cannot recharge while hovering.



Dash | Duration: 1 second

All runes and their effects, durations and cooldowns in Spellbreak

Immediately proceed a short distance with great speed. Does not only work up, horizontal or down.

Cooldown progress (seconds): 9, 7, 6, 5, 4,5

Springstep | Duration: 1 second

All runes and their effects, durations and cooldowns in Spellbreak

Jump in the air and quickly descend. The decent can be delayed by hovering.

Cooldown progress (seconds): 7,5, 6, 5,5, 5, 4,5

Featherfall | Duration: 3,7 seconds

All runes and their effects, durations and cooldowns in Spellbreak

Fly straight through the air and slowly fall as if you were a feather. You will return to normal gravity if you use spells in the air.

Cooldown progress (seconds): 14, 11, 10, 9, 8

Theft | Duration: 5 seconds

All runes and their effects, durations and cooldowns in Spellbreak

Fly through the air and head in the direction you want. If you hit a wall, object, or other player, the flight will be interrupted and end as if the entire flight has taken place.


Cooldown progress (seconds): 18, 15, 12, 11, 10


Teleportation | Duration: 0,6 seconds

All runes and their effects, durations and cooldowns in Spellbreak

Instantly teleport to your cursor location within 60m of your character. If you are aiming for a space that is too far away, the ability will not work.

Cooldown progress (seconds): 22, 18, 15, 14, 13

Invisibility | Duration: 8 seconds

All runes and their effects, durations and cooldowns in Spellbreak

Gain a temporary +3 running speed boost that stacks with your boots and become completely invisible. Great for a sneak attack and a clean getaway.


Cooldown progress (seconds): 10, 8, 7, 6,5, 6

Wolf blood | Duration: 12 seconds

All runes and their effects, durations and cooldowns in Spellbreak

Howl like a wolf and get a temporary +4 running speed boost that stacks with your boots and all enemies are in the area marked in red. This includes cover and invisibility effects.

Cooldown progress (seconds): 12, 9,5, 8,5, 8, 7

The 8th and 9th runes, chronomaster and shadowstep, have been removed from the game. It is currently unclear whether they will return or not.



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