WoW Shadowlands - Patch 9.0.1 Priest Class Changes

WoW Shadowlands - Patch 9.0.1 Priest Class Changes

Not all classes received massive adjustments, but Priest certainly saw a fair amount of class changes (Shadow more than Discipline and Holy). Below is the full list of class changes that were made to Priest in Shadowlands prior to the Patch 9.0.1 expansion. For the full patch notes, be sure to check out the link here, where additional class changes are listed.

Priest - Shadowlands update 9.0.1 class changes

GENERAL

  • Fade now has an additional effect - Fade now reduces the range at which enemies will attack you.
  • All priests can now use the following abilities:
    • Shadow Word: Pain - A word of darkness that instantly inflicts Shadow damage and additional Shadow damage over 12 seconds. Shadow priests generate 4 madness.
    • Shadow Word: Death - A dark binding word that inflicts Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted on the target. Damage has been increased by 175% for targets below 20% health.
  • PvP talent changes:
    • New PvP Talent: Thought Steal - Observe the spirit of an enemy as they attempt to steal a Known Spell. If stolen, the victim cannot cast this spell for 20 seconds. Can only be used on humanoids with mana. If you can't find a spell to steal, Spirit Steal's cooldown will reset.

DISCIPLINE



  • New Ability: Mind Sear - Corrosive shadow energy radiates from the target, inflicting Shadow damage over 4,5 seconds to all enemies within 10 yards of the target.
  • New Ability: Mind Blast - Blasts the target's mind for Shadow damage and has an additional effect: Mind Blast prevents some of the next damage dealt by the enemy.
  • Rapture now immediately casts Power Word: Shield on your ally target when used, if no ally is targeted Power Word: Shield will cast on you and its duration has been reduced to 8 seconds (from 10 seconds ).
  • Shadow Covenant has been redesigned - Make a Dark Pact, healing the target and 4 other wounded allies within 30 yards. For 9 seconds, your Shadow spells deal 25% additional damage and healing, but you cannot cast holy spells. 30 second cooldown, costs 5% base mana.
  • Holy Nova now deals reduced damage if there are more than 5 targets.
  • The following talents have been adjusted:
    • New Talent: Spirit Shell (Replaces Light Barrier): For 10 seconds, Penance, Power Word: Shard, and Atonement create shields of absorption instead of healing. Replaces Rapture when talented. Spirit Shell does not have a global cooldown.
    • Schism now increases spell damage inflicted on the target by 25% (was 40%).

SAINT



  • The Circle of Healing is no longer a talent and has been learned by all holy priests at level 39.
  • Holy Fire instant damage has been increased by 300%, but now has a 1,5 second cast time.
  • Holy Nova now deals reduced damage if there are more than 5 targets.
  • The following talents have been adjusted:
    • New Talent: Renewed Faith (Replaces Enduring Renewal) - Your healing is increased by 10% on targets with your renewal.
    • New Talent: Prayer Circle (Replaces the Healing Circle) - Using the Healing Circle reduces the casting time of your Healing Prayer by 25% for 8 seconds.
    • Afterlife also increases the range of your Spirit of Redemption healing spells by 30%.
    • Apotheosis now also resets the cooldowns of your Holy Words when activated.
  • PvP talent changes:
    • New PvP Talent: Cardinal's Heal - Prayer of Mending now heals the target for 10% of their maximum health, ignoring the healing reduction effects.
    • New PvP Talent: Divine Ascension - You soar through the air safely. While floating, you can only cast holy spells.
    • The divine servant has been suppressed.

SHADOW

  • New Mastery: Shadow Weaving - Your damage is increased by 4% for each of the Shadow Words: Pain, Vampiric Hit, and Devouring Plague on the target. During Void Form, all targets receive maximum effect.
  • New Ability: Devouring Plague - Afflicts the target with a disease that instantly inflicts Shadow damage plus 4 additional Shadow damage over 6 seconds. Heals you for 300% of damage dealt.
  • New Ability: Dark Thoughts (Passive) - For each of your damage over time effects on the target, your Mind Flay and Mind Sear have a 2% chance to instantly add a charge of Mind Blast, causing it to be instantly cast and allowing it to be launched while channeling Mind Flay or Mind Sear within 6 seconds.
  • Voidform has been redesigned - now has a 90 second cooldown and increases damage by 20% for 15 seconds. Voidform no longer reduces the cooldown of Mind Blast, but now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform. You no longer gain Haste every 0,5 seconds while in Void Form.
  • Void Eruption cast time reduced by 40% and no longer requires 90 Insanity to cast.
  • Shadowy Apparitions has been redesigned - When using Mind Blast, Devouring Plague, or Void Bolt, you also create a dark version of yourself that floats towards all targets affected by your Vampiric Touch dealing Shadow damage. Critical hits will result in the creation of two spawns.
  • Shadow Word: Death no longer generates madness.
  • Mind Blasts Insanity generation is now 8 (down from 12).
  • Vampiric Touch's Insanity generation is now 5 (down from 6).
  • Void Bolt's Insanity generation is now 15 (down from 20).
  • Mind Sear Insanity generation is now 6 (was 8).
  • The following talents have been adjusted:
    • New Talent: Death and Madness (Replaces Shadowy Insight) - If a target dies within 6 seconds of being hit by your Shadow Word: Death, you gain 73 Insanity over 4 seconds and the cooldown of your Shadowy Word: Death is reset.
    • New Talent: Dark Deployment (Replaces Shadow Word: Void) - After casting Vampiric Touch at a target, your next Vampiric Touch within 8 seconds is instantaneous and deals Shadow damage immediately. This effect cannot occur more than once every 15 seconds.
    • New Talent: Psychic Link (Replaces Shadow Word: Death) - Mind Blast deals 50% of its damage to all targets affected by your Vampiric Touch within 40 yards.
    • New Talent: Searing Nightmare (Replaces Dark Void) - Instantly inflicts Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 185%. Only usable while channeling Mind Sear.
    • New Talent: Damnation (Replaces Persistent Madness) - Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch, and Devouring Plague for free.
    • New Talent: Ancient Madness (Replaces Dark Ascension) - Voidform increases your critical strike chance by 30% for 15 seconds, decreasing by 2% every second.
    • New Talent: Hungry Void (Replaces Legacy of the Void) - Void Bolt makes the target vulnerable to Void, increasing damage taken by the Priest for 6 seconds. Void Bolt thrown at vulnerable targets will also extend the duration of your Voidform by 1 second, 2 seconds if Void Bolt strikes critically. This effect can only be active on one target at a time.
    • Shadow Crash has been redesigned - Launch a slow, distant bolt of Shadow energy at destination, inflicting Shadow damage to all targets within 8 yards. If Shadow Crash hits an isolated target, the damage of your next Shadow Crash is increased by 25% within 15 seconds. Stacks up to 2 and spawns 8 Insanity.
    • Void Torrent no longer pauses your madness when used, but now applies Devouring Plague and refreshes the duration of all your Shadow damage effects over time while channeling.
    • Submissive Madness no longer instantly generates 100 Madness Points when used and has a 1,5 minute cooldown (was 3 minutes). Additionally, Surrender to Madness now has a heartbeat sound effect that accelerates when you reach the end of the spell duration.
  • PvP talent changes:
    • New PvP Talent: Enduring Plague - Increases the duration of your Devouring Plague by 6 seconds.
    • Redesigned Driven to Madness - Now reduces the cooldown of your Void Eruption by 3 seconds when you take damage.
    • Shadow Mania has been removed.





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