Our 10 most wanted features for FIFA 21

Our 10 most wanted features for FIFA 21

In recent years, the progression of the FIFA series has delayed somewhat. While those who play more casually might say the games are the same every year, EA has continued to make subtle game changes that have impacted the series on and off the field. Although they did not affect serial sales, the quality steadily declined.

With a new generation of consoles on the horizon, now is a great opportunity for EA to prove that they are capable of a true generational leap with the series. They are not far from producing a great football experience all around, but there is still work to be done. With just a few new features, he could prove all he needs to show he's Champion's League quality.



Here are our 10 most wanted features for FIFA 21.

Brand new engine

At the end of the last generation, EA introduced us to the Ignite Engine to power FIFA on PS4 and Xbox One. Not only was the action a bit smoother, but it also looked excellent, with a more pronounced emphasis on a cleaner physique. While it didn't advance the action as much as it could this generation, with similar results for the Frostbite 3 engine, it still saw a leap from the previous generation.

Likewise, this generation should see similar treatment. Whether it's with a newer, next-gen-ready Frostbite engine or something completely different, this will help introduce the series to PS5 and Xbox Series X with a fresh lick of paint while hopefully refreshing the formula. in the field.


Ray-trace all

As one of the major features of next-gen consoles, ray tracing is a real leap forward for lighting, shadows and reflections in games that should be implemented wherever possible. Considering that FIFA limits all the action to one stadium, which is fairly hardware friendly, ray-tracing on everything, including the crowd, should be an expectation rather than a luxury.


It was previously said that the Frostbite engine would be difficult to develop, but given that the technology has now been available for over 12 years now, and with the next-gen power making it far more capable than current consoles, it should be time to see the engine pushed closer to its limit. Ray tracing would be the next step for FIFA.

Our 10 most wanted features for FIFA 21Our 10 most wanted features for FIFA 21Image via EA

Dynamic weather conditions

FIFA is surprisingly approachable when it comes to controlling the way you play the game, from the amount of assistance it gives you when passing and shooting, to the physics associated with the ball, like how fast she can move around the field. But everything must be settled before starting a game.

When it comes to the weather, it's rare for the conditions of a football match to be consistent throughout the 90 minutes. This is where the dynamic weather would keep the game interesting as the way the ball acts on wet or dry surfaces changes. As players in real life have to adjust to their types of changes, it's time for EA to bring dynamic weather for FIFA to experience the same.

Career mode review

Career mode in FIFA has been a staple for years, providing those less interested in multiplayer modes an outlet to take their team to the top of the world. However, it is overwhelming with the quality of the mode in its current form that the quality of career mode in the last generation FIFA games was ahead of it. EA has tried to step up improvements in recent years, such as press conferences and player interactions last year, but they have often done more harm than good.



There are also a number of fundamental, long-standing issues. Finding young players with a potential of 95 ratings is too easy, which makes finding the best players a frivolous task. Transfers are completely unrealistic, where as long as you have the finances signing superstar players as relegation contenders shouldn't be possible. And these are just the beginning. The mode must be rebuilt from scratch. The next generation is the best opportunity to do it.


Abandon the script for good

For years, EA has denied the existence of scripts in the series. The script is where the AI ​​adapts the difficulty of play in an attempt to make the action more competitive and exciting, by adjusting the accuracy and skill of the players. Have you ever wondered why Ronaldo can score so freely at one point and then suddenly he misses everything? Or maybe the opposition goalkeeper turns into a brick wall in front of the goal when you're on a goal? Maybe even your best passer suddenly can't pass in a straight line 10 yards apart? Fans believe this is due to the scripts. There was even alleged evidence in this year's edition in the game code.


Some form of script seems to be confirmed in FIFA 20?

Currently, it is not clear if this only applies to squad battles or if it is also in online games?

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