The different clan roles and how they work in Mount and Blade II: Bannerlord

    The different clan roles and how they work in Mount and Blade II: Bannerlord

    The foundations of a clan are necessary for Mount and Blade II: Bannerlord, and you must understand how the different roles in the clan work. You won't need to work on them too early in the game, but later on it helps to know how to optimize them. It is also good to know who should take on which roles as your clan grows so that it can do its job optimally.


    You can assign four different roles to yourself and your companions in your clan:


    • Scout: Your Scout will be able to better track nearby threats, detect other people traveling nearby, increase your party's spotting distance, and provide you with valuable tracking information. It is based on the skill of screening.
    • Engineer: This individual provides sufficient support for your siege weapons and siege abilities. This makes them more durable and much better in combat. This is based on engineering competence.
    • Quartermaster: You normally want your main character to have this role as it directly influences the number of troops available in your party, giving you the ability to increase it. The role is based on the competence of union delegate.
    • Surgeon: You keep your band healthier and make it easier to listen to them while they are traveling and when you have time to rest. It also increases the chances of survival for party members who are injured during battle and when they recover. The role is based on medicine.

    You have the option to assign yourself one of these roles at any time during the campaign. Only one person can have this role at a time. You might want your main character to take on one of the other roles, like scout, surgeon, or engineer. When you take on this role and use it to help your party, you passively gain experience points for playing it on behalf of the party. You don't get these points while another companion has that role, so you have to choose when you want to have it and when you want another companion to grab it.



    Having a party member in one of these roles is essential to get the most out of their activation. You won't be using them all the time, like the engineer role, but it's good to have in the background when you plan to use it to besiege a settlement to take it on your own.





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