Doom Eternal patch 1.11 patch notes

Doom Eternal patch 1.11 patch notes

Update 1.11 for Doom Eternal has been released, and here is the full list of changes and fixes added with this patch. This update adds a whole new master level to the game, a reworked version of the Super Gore Nest mission that's sure to test even the most experienced killers, as well as new holiday content and festive skins. There are also several bug fixes in the Base Campaign, Battlemode, and the Ancient Gods Part One DLC Campaign. Here's everything new in Doom Eternal update 1.10.



Doom Eternal Update 1.10 patch notes

New Free Master Level - Super Gore Nest

  • An entirely new combat experience, built from the ground up, intended to challenge the player beyond anything seen in the base campaign
  • Dangers and environmental conditions keep the player on their toes and change their thinking as they approach combat
  • All new rewards such as player icons, nameplates, and cosmetics can all be earned by completing the Super Gore Nest master level in different modes and difficulties.
  • Classic fashion
    • Start the master level with only the combat rifle. You will have to find the rest of the weapons and mods throughout the level in order to fill your arsenal and have a chance to survive!
  • Extra-life difficulty added
    • We've added the Extra-Life Mode for those looking to hone their skills and take on a higher challenge as it's permanent once you run out of extra lives. This is a great new option for those training for an Ultra Nightmare race. It's time to search for secrets!
  • Added Ultra Nightmare difficulty
    • For the ultimate skill test for these Black Belt Slayers, we've added the Ultra Nightmare difficulty for this new master level. It means permanent death with no possibility of gaining additional lives.

Upcoming GIFT PACKAGING AND TEARS event!

  • Ho-Ho-Hold on your butt ... Cause Update 4 brings one of the finest celebrations seen outside the deepest depths of the North Pole itself. Feast your icy eyes on a cornucopia of candy-striped cosmetic collectibles that await us all under the virtual in-game tree at our next free event: Gift wrap and teardrop from December 10. Truly glory is killing the bah-humbug right out of you.

Updates and Improvements for Xbox

  • Xbox Series X
    • Increased the resolution from the default backward compatibility mode to 4k at 60HZ (with dynamic resolution scaling)
  • Xbox series s
    • Increased the resolution from the default backward compatibility mode to 1080p @ 60HZ (with dynamic resolution scaling)

Updates and Improvements for ALL Platforms

  • General
    • Added Quick Swap loading screen tip for BATTLEMODE and Campaign
    • Adding a third Live Tile to the main menu
  • countryside
    • Added the end-of-level event preview feature which allows players to learn more about items on their current live event progress track

Top Campaign Fixes for ALL Platforms

  • Fixed an issue introduced in Update 3 where completed mission challenges were showing 0%
  • Fixed an issue introduced in Update 3 where players could not access Master Levels from the DOOM Fortress Kiosk
  • Fixed an issue where removing a party while playing the campaign on Ultra Nightmare difficulty would cause the Party tab to lose functionality in the Social menu.

DOOM Eternal: The Ancient Gods - Fixed Part XNUMX for ALL platforms

  • Fixed a crash after skipping the facility destruction cutscene after the Marauders fight in UAC Atlantica
  • Fixed an issue where the player could stay swimming in the air after exiting the water in certain situations
  • Fixed an issue where entering water immediately after a checkpoint save could result in a bad state if the player exited the game before reaching another checkpoint

New BATTLEMODE Updates for ALL Platforms

  • Fixed an issue where the Demon Player's Seismic Furrows attack spawning in the Hulk did not deal damage to the Slayer.
  • Slayer speed increased when using Super Shotgun Meathook mod

BATTLEMODE fixes for ALL platforms

  • Fixed an issue where the Archvile player's fireballs could follow an inclined trajectory when shot at an angle through the wall of flame
  • Fixed an issue where Milestones, "Extinction-Level Slayer" and "Aggressive Transfusion" were not tracking progress in BATTLEMODE
  • Fixed an issue where resetting daemon controls to default would only reset Archvilecontrols controls
  • Fixed an issue where the Slayer player nameplate would sometimes briefly linger on the Demon player's HUD after teleporting
  • Fixed an issue on PC in BATTLEMODE where the personal damage of the playable Revenant was much lower than intended

Known Issues - ALL Platforms

  • Problem:
    • Resolution: This is a known issue that we are working with our partners on the Xbox team to resolve. Stay tuned for updates.
  • Problem:
    • Resolution: DOOM Eternal does not officially support community-created mods. Community mods may not work as expected.

Known issues - PC only

  • Users with NVIDIA GPU drivers older than 11/5/20 may experience more performance or jitter issues than before
    • Workaround: If you have an NVIDIA GPU and your performance or stability is degraded after installing Update 4, we strongly recommend that you update the GeForce 457.03 drivers.

Eternal doom is out now on PC, PS4, Xbox One, and Google Stadia. A Nintendo Switch version of the game will be released later this month on December 8. For more information on this update, visit the official Doom Eternal site.






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