Immortals Fenyx Rising Update 1.1.0 Patch Notes

Immortals Fenyx Rising Update 1.1.0 Patch Notes

Interestingly, some of the fixes that are going to be included fix some problematic cases that players have had so far, like some faulty boss fight. On the small side of things, the photo mode also gets a few needed tweaks, alongside others. The update is said to set the game up for the upcoming DLC ​​that's being announced, but there's not much to add on that front.

Ubisoft took the gaming world by storm some time ago, announcing Immortals Fenyx Rising as one of their new IPs. The game, without being revolutionary, has taken the formula of some existing games and added its own twist to the mix, in order to create a colorful adventure with lots of interesting ideas and great fights. We're expecting the same pattern in the content that's on the way, so we all need to stay tuned to what Ubisoft has to offer us, at a later date.



Below are all the changes that will be included with Title Update 1.1.0.

Highlights

  • Added support for upcoming "A New God" DLC content
  • Several localization fixes.
  • Various bug fixes and stability improvements.

Activities

  • Fixed the issue when (REDACTED) stops fighting you in the main story fight of the Throne of Zeus region.
  • [Photomode] Fixed several issues with more than 50 photos.
  • [Photomode] Photos of friends are now prioritized on the map and correctly identified.
  • Fixed an issue where game elements would disappear after fast travel.
  • Fixed an issue where the Fenyx would get stuck after fast travel.

gameplay

  • Fixed an issue that resulted in the player getting stuck behind an invisible wall after looting a chest in dungeons.
  • Fixed an issue where customizing the "Dodge" action button would affect the "Sprint" action button and vice versa on a controller.
  • Adjusted the obtaining "Look, No Hands" to be only in vaults as described.
  • Fixed the behavior of the "Galewind" bow to match its first benefit description.

User interface

  • Visual customization now remains applied when changing weapon or armor.

Graphic

  • The guided arrow can now be seen from further away.

System

  • [XBOX Series X] Fixed game save corruption over very long game sessions.
  • [PC] Fixed multiple monitors and special aspect ratio user interface.
  • [PC] Resolution of audio cutoff when exiting a menu or entering a cutscene.
  • [PC] Locked target switch now works when using mouse and keyboard control scheme.
  • [PS5] Haptic feedback added to various combat actions





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