No Man's Sky patch 3.05 patch notes

No Man's Sky patch 3.05 patch notes

No Man's Sky patch 3.05 patch notes

Hello Games not only released full details of their Halloween content, but also released patch notes for the full update, which you can check out on their website or see all of that below as well.

  • Abandoned freighters have been rebalanced for increased challenge.
  • Low temperatures are more extreme, security systems are more resilient and effective at locating intruders, aliens are more aggressive, and all hostile life forms are more difficult to defeat.
  • Added ability to loot Quicksilver for Abandoned Freighters. It will be available for the next few weeks.
  • The Space Station Junkyard now offers a range of base parts, decals, banners, and a horrific flesh helmet.
  • The Junkyard now trades in a new black market currency, the Tainted Metal, which can be salvaged from abandoned freighters.
  • The junkyard also offers repair kits.
  • Added two new player titles, which can be earned through in-game achievements and selected in the appearance modifier.
  • Improved notification icons displayed when entering Freighters and Abandoned Freighters.
  • Fixed an issue that caused hostile creatures to fall through the floor of abandoned freighters.
  • Fixed an issue that caused abandoned cargo doors to take too long to open.
  • Fixed an issue that could cause Abandoned Freighter messages to persist after exiting the freighter without fully exploring it.
  • Fixed an issue that caused the Lost in Space mission to persist after exiting an abandoned freighter.
  • Fixed an issue that could occasionally cause the Guild Envoy and Junkyard Rewards for completing an Abandoned Freighter to be the wrong way round in Korvax systems.
  • Fixed an issue that could cause Abandoned Freighters to disappear if the player attempted to repair or install technology on their ship remotely.
  • Fixed an issue that could cause Aquatic Fauna to be listed as "extinct" when discovered.
  • Fixed an issue that could sometimes prevent creatures from spawning where and as often as they should.
  • Fixed an issue that could cause teleporters to display the wrong galaxy name for some primitive galaxies.
  • Fixed an issue that prevented the Exocraft mining laser from harvesting resources from terrain depots.
  • Fixed an issue that could prevent Freighter base parts from being de-energized when being built at specific locations on the Freighter.
  • Fixed an issue that could cause weather effects beyond the planetary atmosphere.
  • Fixed an issue that could cause Frigate Expeditions to reward obsolete products.
  • Introduced memory management optimization and fixed a number of memory-related crashes on the console.
  • Fixed some rare crashing issues.






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