Final Fantasy XV: Guide and Solution - Main Story

Final Fantasy XV: Guide and Solution - Main Story

- Final Fantasy XV Solution and Complete Guide to the Main Story - After 15 chapters Final Fantasy doesn't seem to have lost its edge and neither do we who first offer you this guide to the game's story mode where you are shown step by step how to proceed in the adventure!


This section of our guide will show you how to proceed along the MAIN STORY of the game, guiding you step by step in discovering the game map, what you can collect in each location and how to deal with the bosses. The guide will then be accompanied by other dedicated guides who will reveal every secret of the game!





CHAPTER 1 - DEPARTURE

LOCATION - HAMMERHEAD

After the proper introductions, Cindy will give you a CONTINENT MAP.

As soon as you are free you can search the area. If you look behind the two main buildings, in the middle, between the barrels and the tires, you will find a METALLIC FRAMEWORK. If you look between the cars to the right of the area you can pick up a MONETINA ANTICA.

Another METALLIC FRAME can be found in the corner of the left parking lot, near the long tanks.

Near the white hut behind the restaurant you will find a POTION.

To the left of the entrance of the petrol station shop, above an aeration engine you can collect the COMMEMORATIVE MEDAL.
If you talk to TAKKA at the restaurant he will update your map with different points of interest. Here you can also find several RESEARCH HUNTS.



When you're done patrolling, talk to Cindy to get 1000 GUIL, 16 PA, BANDA DI BRONZO and kick off the...

MISSION - THE POOR PRINCE
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Eliminate 3 schools of beasts. Simply turn around the petrol pump and eliminate the 3 groups of enemies indicated by the exclamation mark.

MISSION - A HUNTER TO TRACK
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Search the marked barracks for attacks by certain groups of enemies. After defeating the second group you will find DAVE.

After talking to the man, choose to help him to get a MAGIC WAIR. On his right you will find a MONETINA ANTICA.

MISSION - AN ABNORMAL THREAT
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Go to the indicated point and eliminate the Contagious Bicorn. Use Gladio's TEMPESTA technique to overturn the Bicorn and show its weak points. Endlessly return to the workshop to finally take the Regalia and complete the mission.

MISSION - ROYAL COURIER
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Reach the Longwythe Stopover Area and talk to the owner of the 3Z motel.

LOCATION - LONGWYTHE REST AREA

Between the silos behind the motel you can find a MONETINA ANTICA. Near this object there is the old bodywork of a destroyed car next to which you can find an AZZURRITE SHEET.



Opposite the Motel, across the street, you will find DAVE. Next to him is a GRANELISIR.

Inside the inn, you can play your first game of JUSTICE MONSTERS FIVE.

From the small shack just before the Motel you can pick up an ANTIDOTO.

If you talk to the man in front of the motel, marked with the question mark, you will unlock the SECOND MISSION - TO REMEMEMBER.

MISSION - ROYAL COURIER
WHAT TO DO: Talk to the owner of the 3Z motel and you will have to reach the GALDIN Pier. Arrive at the pier indicated to finish the mission.

LOCATION - GALDIN PIER

If you look among the palm trees on the beach you will find a FOSSILE CONCH. On the parking notice board instead you just need to look at the blue poster to get a NEW RECIPE for Ignis.

On the beach on the right, before the shop, you will find a STAR SHELTER.

On the central pier you can pick up a GRANELISIR.

In the middle of the long pier that takes you to the restaurant you will find a METAL FRAMEWORK.

After you meet the Suspicious Guy at the restaurant you will receive a MONETA INCISA.

There's a METALLIC FRAMEWORK behind the black vase on the right in the center of the restaurant.

MISSION - THE PRICE OF NOTORIETY
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You will have to go to the indicated deposit and retrieve a stone for Dino.



If you talk to the hungry kitten on the long bridge that connects the restaurant to the mainland, you will unlock the SECOND MISSION - A CAT TO CHAT.

Once you reach the mining site aboard the Regalia, you will come face to face with the Hurricane Bird already seen near Hammerhead. You'll need to sneak around its tail to reach the marked deposits and collect the stones for Dino. Of course the fight is not recommended at the moment so try to be careful not to let the bird see you.

Bring the gems to Dino, the journalist will secure you a place on the next ferry as well as provide you with information about the strange guy you met earlier at the restaurant. Now all you have to do is rest and get ready to leave!

MISSION - TRAGIC DEVELOPMENTS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Talk to Dino again and go through the town of Insomnia following the indicator to finish the mission and Chapter 1.

CHAPTER 2

MISSION - THE WILL OF A FATHER
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You'll just have to have a chat. First with Cid at Hammerhead and then with Monica and Cor at the Hunters' Bivouac.

MISSION - THE POWER OF KINGS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You must retrieve the ancestral weapon hidden in the east of Keycatrich's trench.

MISSION - DECLARATION OF WAR
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You'll have to deal with several imperial troops and you'll have to make your way on Duscae's northern defensive line. In the end you'll have to fight with the Loqi robot and complete Chapter 2.

CHAPTER 3

MISSION - A DESTINY TO FULFILL
HOW TO OBTAIN IT: Continue in history.
WHAT TO DO: Talk to Iris on the phone and reach the Coernix - Alstor petrol station.

MISSION - DUSCAE'S NIGHTMARE
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You'll have to eliminate Occhiofosco who terrorizes the Chocobo station of Wiz, with this mission you'll unlock the Chocobo throughout Eos.

MISSION - A DESTINY TO FULFILL
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Another round of talk. You'll have to talk to Iris and then Talcott.

MISSION - THE CAVE BEHIND THE WATERFALL
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You will have to clean up the dangerous area called Greyshire Harbour. Once you have done so, retrieve the new ancestral trinkets and go to Talcott for an interesting conversation. Finally reach the viewpoint for a secret meeting.

CHAPTER 4

MISSION - REMOTE CHASE
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You simply follow Ardyn to the Coernix - Cauthess petrol station.

MISSION - TOWARDS THE FAULT
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Simply follow Ardyn to the Cauthess fault.

MISSION - AT THE DAWN OF LEGEND
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You must descend into the Titan Crater Dungeon and reach the bottom.

MISSION - THE REVELATION OF TITAN
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You must defeat one of the Six, Titan.

CHAPTER 5

MISSION - THE BLESSING OF THE SIX
HOW TO OBTAIN IT: Carry on in history.
WHAT TO DO: You'll have to talk to the big Umbrian dog and follow him until he touches the first two runic stones.

MISSION - THE REVELATION OF THE THUNDERER
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Following the previous mission, you'll have to continue to the third runic stone in the cave of Fociaugh.

MISSION - SLAP THE EMPIRE
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You will have to take back the Regalia kept inside the Aracheole airship. The Sothmocke shelter is a perfect infiltration point.

CHAPTER 6

MISSION - WAITING TO SET SAIL
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You'll just have to drive to the old Lestallum.

MISSION - IMPERIAL INFILTRATION
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Another infiltration, however, this time inside the Vaullerey airforce to eliminate the imperial troops.

CHAPTER 7

MISSION - TRIP FOR THREE
HOW TO OBTAIN IT: Continue through history.
WHAT TO DO: You will have to pass the long dungeon called Steyliff Forest where you will have to recover some mithril to deliver to Aranea.

CHAPTER 8

MISSION - ONE SHIFT AT THE STATION
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Simply eliminate the Daemons near the power plant.

MISSION - TOWARDS NEW LANDS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Pass the journey to Cape Caem and talk to Cid.

CHAPTER 9

MISSION - ALTISSIA, THE CITY ON WATER
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: After so much wandering around, you can finally relax at Maagho, Weskham's pub.

MISSION - SUMMIT MEETING
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: After stopping at the Hotel Leville you will have to reach the ministerial residence where you will meet Camelia.

MISSION - THE KING'S FIRST BATTLE
HOW TO OBTAIN IT: Continue through history.
WHAT TO DO: You'll have to reach the area for the clash with Leviathan.

MISSION - THE REVELATION OF LEVIATHAN
HOW TO OBTAIN IT: Continue through history.
WHAT TO DO: You must defeat one of the Six, Leviathan.

CHAPTER 10

MISSION - DEEP STOP
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You will have to explore the area waiting for the train to arrive.

MISSION - POWER AND COMMAND
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Use the elevator to get to the mine. Here you will have to make your way through the dungeon to retrieve an ancestral weapon and then return to the train.

CHAPTER 11

MISSION - LOOMING THREATS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: In this short chapter you will have to protect the train from the attacks of the emperors and aircrafts.

CHAPTER 12

MISSION - TOO LATE TO CRY
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Eliminate the Daemons on the train.

MISSION - THE MOON LAND
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Find out who is willing to help you in your mission in Darkness.

MISSION - IN THE ICE VALLEY
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Explore the train waiting for it to arrive at its destination.

MISSION - GLACIAL BLOW
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: Defeat the Daemons in this second attack on the train.

CHAPTER 13

MISSION - THE IMPERIAL CAPITAL
HOW TO OBTAIN IT: Continue in the story.
WHAT TO DO: You will be stripped of your weapons. Escape the Daemons and join the Regalia. After the driving sequence enter the Daemon to finish the mission.

MISSION - THE KING'S WAR
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: In this mission you can rely on Lucis' ring that will allow Noctis to use 3 different skills: Hades, Sancta and Alter. These will be very useful in crossing the long dungeon of Gralea. After arriving in the third zone of the dungeon the mission will be completed.

MISSION - TO CONQUER THE ZEGNAUTUS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: You will have to keep going down into the huge dungeon of Gralea until you pass the electrified walls.

MISSION - REUNIONS
HOW TO OBTAIN IT: Continue through history.
WHAT TO DO: Get to the bottom of the Gralea to finish this long chapter.

CHAPTER 14

MISSION - A WORLD IN DARKNESS
HOW TO OBTAIN IT: Continue in History.
WHAT TO DO: In this long mission you have to defeat the 3 final bosses: King Behemot, Ifrit and finally, Ardyn!

Congratulations, you have completed Final Fantasy XV but the game world is full of Side Quests to complete!



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