The Outer World Perks Guide - Different Levels and What They Do

The Outer World Perks Guide - Different Levels and What They Do

What kind of character do you want to play in The Outer Worlds? Many of the choices you will make in the game will determine your playstyle. You are not limited to talking to other characters, but to the perks, skills, and attributes of your character that will define how you play them. Perks are passive buffs that will change different qualities of your character as you play. Here are all of the perks available in the game and what they do.



The Outer Worlds Benefit Guide

The advantages are at different levels. These different levels determine the quality of the benefits of what you are going to use in the game. Of the three levels available, the first set will help you at the beginning, and you can easily access them when you play. The third level, on the other hand, requires you to unlock at least ten lower perks before choosing any of them.

Related, related, related: Calendar of world diffusion of the outer worlds

Here are the variety of different perks you can choose from in the game:

Tier One Perks

  • All for one: When your character's companions kill someone, they get 50% more experience points
  • A few more bits: All vendors have 100% more ammo and consumables in stock to purchase.
  • Cheetah: Your character's sprint speed is increased by 20%
  • High maintenance: Your character's weapon and armor durability loss is reduced by 20%
  • Lone wolf: When you're the only one partying and you don't have a companion, you deal 25% more damage
  • Fast and the Dead: Your Tactical Expansion Time benefits from a 50% increased cooldown
  • Resilient: Your character's base armor rating is increased by 10.
  • Strider: Your character's movement speed is increased by 25%
  • Slow the world down: You increased tactical time dilation by 25%
  • The negotiator Your seller surcharges are reduced by 25%
  • The traveler: Your character can travel quickly even when crowded
  • Hardness: Your base health receives a 50% increase

Level two benefits

  • Reaper Each time your character is killed, he receives 15% of his health
  • Hoarder: The weight of your consumable character is reduced by 50%
  • Pack of Pack Mules: Your character's companions gain 40 kg of additional load capacity on their body
  • Roll the thunder: Each time your character is killed, their companion's cooldown is reduced by 20%.
  • Run and Gun: Movement penalties suffered by your character while moving are reduced by 65%
  • Scanner: Your character receives a 20% bonus damage increase when landing a bullet to the head or weak spot
  • Snake Oil Vendor: The seller's purchase price increases by 20%
  • Soliloque: Your character's dialogue skills increase by 10
  • Speed ​​Demon: Your character's movement speed in Tactical mode increases expansion time by 25%.
  • Tag Team: When one of your character's companions uses an ability, there is a 25% chance to reset your companion's abilities
  • The collector: Your character's interactive highlight range increases by five meters.
  • The reaper: Your tactical time dilation increases by 25%
  • We, a group of brothers: When your character scores a critical hit, there is a 25% reset of a companion's abilities
  • Strange science: When your character uses science weapons, they deal 25% more damage

Level three benefits

  • Master Armor: Your character's armor rating increases by 100%, and skill bonuses gained from armor also increase by 100%.
  • Boom, Headshot !: When your character gets a headshot, enemies around them are within 2,5 yards and take 25% of the damage dealt.
  • Trust: The next kill of your character is a guaranteed critical hit.
  • Don't hurt yourself !: Any reconstituted player returns with 25% of his life points.
  • Last Stand: When your character is below 25% health, they deal 30% more damage.
  • Penetrating Shots: Your character's ranged attacks have reduced enemy armor by one point with each hit.
  • Vengeance: When your character has harmful effects, they deal increased damage to enemies.
  • Steady hand: When your character kills an enemy, their ranged weapon swing disappears, along with any overly precise movement penalties.
  • Super pack mule: Your character can support 100 kg of additional weight.
  • Sneaker solo: When your character participates in a party, their detection rate drops by 33%.
  • Tactical master: During Tactical Expansion, your character has their normal movement speed for the first five seconds.
  • Thick skin: Your character receives 15% less damage to area of ​​effect and plasma
  • Tit for Tat: When your character kills with a melee weapon, they recover 15% of their health
  • Wild science: Your character deals 50% more science weapon damage.

These are all the advantages of the game right now. We're likely going to see some additional benefits added to the game as more content comes out. There are plenty of choices for players to choose from, giving them the option of approaching a building reserved for lone wolves or making their character the perfect party leader to lead a small armor.



The Outer Worlds releases October 25 for the Xbox One, PlayStation 4, Nintendo Switch, and PC.



add a comment of The Outer World Perks Guide - Different Levels and What They Do
Comment sent successfully! We will review it in the next few hours.